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Team oldyTeam Chief :: Craz Al |
Club Stats Date Started: 29 May 2007 Posts: 826 Posts Ranking: 301 |
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Craz Al
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Posted at: 13-May-2008 19:41:56
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Post ID: 726948, Report Bad Post |
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I'll be making daily(or weekly) updates til I go on vacation. 5/13/08 GTA IV: Record Breaker The famed Grand Theft Auto series has made headlines yet again! As newly-released sales figures show, Grand Theft Auto IV has crushed the competition by selling 3.6 million units and earning $310 million in its first day of release, earning Guinness World Records for the Highest Grossing Video Game in 24 Hours and the Highest Revenue Generated by an Entertainment Product in 24 Hours. These records establish GTA IV as the most profitable entertainment release of all-time, far surpassing other video game, film, and book releases. According to Guinness World Records, this is how the game stacks up against the competitions’ previous records: Fastest-selling video game in 24 hours: Halo 3 at $170 million. Fastest-selling theatrical movie in 24 hours: Spider-Man 3 at $60 million. Fastest-selling book in 24 hours: Harry Potter & The Deathly Hallows at $220 million. Too Human On Its Way For August Too Human will release in North America on August 19, followed by the European release on August 29. It’s good to finally get a firm release date, especially considering how many times the title was delayed. Unfortunately, the news isn’t all rosy! According to the developer Silicon Knights’ press release, the vaunted co-op multiplayer will only be available online and for up to two players. Originally, players were going to be able to start a co-op campaign, go online, meet up with up to three other players, hop back off, and continue playing by themselves. Now it seems as though that vision was a bit too ambitious. It’s hard to believe that a local multiplayer co-op option would not be included. If it is not, they’re making a mistake; playing with a friend online is great, but playing with a friend in your living room is much better! If we have to manage two different co-op game saves with redundant missions, that’s OK, just give us the option! Viva Pinata: Trouble in Paradise- Now with More Pinata! The following press release details everything you need to know about Viva Piñata: Trouble in Paradise: Title: “Viva Piñata: Trouble in Paradise” Publisher: Microsoft Game Studios Developer: Rare Ltd. Format: DVD for the Xbox 360 video game system ESRB Rating: Rating pending (all ages) Availability: September 2008 Product Overview: The original Rare Ltd. team behind “Viva Piñata” has reunited to bring gamers “Viva Piñata: Trouble in Paradise,” the newest piñata adventure that invites gamers to return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester along with his gang of Ruffians have wiped out Piñata Central’s computer records, which poses a threat to parties everywhere. To help Piñata Central, players must gradually rebuild the computer database by sending piñatas at full candiosity to parties all around the world. While thwarting Professor Pester’s evil plot, players still build and maintain piñata gardens — using their creativity and imagination to attract, trap, protect, train and manage more than 100 different piñata species. Available exclusively on Xbox 360, “Viva Piñata: Trouble in Paradise” reinvigorates a colorful and engaging gaming experience on the Xbox 360 platform. Now with full cooperative and online gameplay modes, the “Viva Piñata” franchise opens its doors even wider with a new game that provides hours of fun for gamers of all ages, fans of the animated series and animal lovers alike. Features: * Social. The world of Piñata Island is an inviting and rewarding place to be. Family members and friend now can share in the joy of creating a garden by simply plugging in an extra controller. The second player has access to all tools, actions and activities, but he or she also can collect magic by helping. Player two can spend magic by tinkering items, healing a sick piñata or filling a piñata candiosity meter. It’s a new way to play. * Customizable. “Viva Piñata: Trouble in Paradise” allows players’ imaginations to run wild by providing them with expansive freedom and choice. * Your garden. “Viva Piñata: Trouble in Paradise” also offers a vast level of customization within your main garden. Now, along with planting grass, trees and flowers, and digging ponds and lakes, players can place sand and snow in their garden to make exotic species of piñata feel more at home. Players also can choose to enhance their garden with themed object packs — make your garden into a space center, a pirate cove or a haunted graveyard. Buy objects to change the weather, or new toys for your piñata to play with. You have total freedom to create any kind of paradise you want! * Your piñatas. Thirty-two new species of piñata can run, crawl, fly and swim into your garden in “Viva Piñata: Trouble in Paradise.” Large, small, fierce and cute, the new piñatas will join all your favorites for thriving activity throughout your garden. Among these new species are sour piñatas that will infiltrate and wreak havoc in the garden. In “Viva Piñata: Trouble in Paradise,” players can choose to either tame sours, or feed them candy to keep them sweet. * Piñata Vision. A never-before-seen feature called Piñata Vision allows players to plug in an Xbox LIVE Vision camera and interact with the game through the use of printed cards that feature a unique barcode. With Piñata Vision, gamers can simply flash a piñata card up to the Vision camera, and the content will drop directly into the game. * Accessible. “Viva Piñata: Trouble in Paradise” reinvigorates the franchise with additional game modes and features that make it even more accessible to players of all ages and skill levels. * Just for Fun Mode. Designed for beginner players, kids and those just looking to explore Piñata Island, this mode allows players to jump into the garden and interact with the unique piñata world. In this mode the difficulty has been turned down and the fun has been turned up. Sour piñatas stay away, resident piñatas remain healthy, weeds don’t plague your garden and you have an infinite chocolate coin bank account, allowing you to turn your garden into a veritable utopia of colorful creatures. * Standard Mode. Presenting a challenge for experienced piñata gardeners and dedicated gamers, the Standard gameplay mode provides a more tricky option, where players must keep a watchful eye on their garden. Sour piñatas, feuding species, weeds, illness and limited money call for you to exercise problem solving and creativity to build and maintain an environment where piñatas can flourish and grow. * Player Guide System. Replacing the traditional tutorial, the optional Player Guide System directs players through a series of loose goals to help them master the fundamental aspects of “Viva Piñata: Trouble in Paradise.” * Show Off. Using the new photo mode in “Viva Piñata: Trouble in Paradise,” you can snap, print and upload pictures of your unique garden or customized piñatas showing them off to your friends. You also can photograph your piñata and turn it into a piñata card, share it with your friends so they scan it and put it into their own garden using the Xbox LIVE Vision camera. * Piñata and character interaction. All your residents are now capable of performing dazzling tricks, which you can teach them using the new trick stick tool. Watch as piñatas play together, perch on each other and interact in new ways to make them more appealing. * Spontaneous. “Viva Piñata: Trouble in Paradise” is a constantly changing world where anything can and does happen. Rivalries, injuries, illness and fights — if you turn your back, who knows what your piñatas will do? * It’s happening outside. Pester knows where your garden is, and he’s got a few nasty tricks up his sleeve to make piñata life difficult. Foil his plans by sending your piñata around the world to save parties everywhere. Also, you must deal with new, untamed sour piñatas with bad attitudes and more troublesome Ruffians who will try to spoil your creation. It’s happening inside. Pester will try to block piñatas from ever reaching your garden, but you can break the blockades and teach him who is in charge on Piñata Island. However, don’t underestimate Pester — he’s likely to make some personal appearances to attempt to put you in your place. Banjo Kazooie: Nuts and Bolts or Otherwise Known Now as the Finale The following press release details everything you need to know about Banjo-Kazooie: Nuts & Bolts: Title: “Banjo-Kazooie: Nuts & Bolts” Publisher: Microsoft Game Studios Developer: Rare Ltd. Format: DVD for the Xbox 360 video game system ESRB Rating: E-10 rating pending Availability: Holiday 2008 Product Overview: Famed game developer Rare Ltd. is reviving one of its most beloved and successful franchises exclusively on Xbox 360 with the third installment of the “Banjo-Kazooie” series. “Banjo-Kazooie: Nuts & Bolts” embraces new and old fans alike, as the famous bear and bird duo return in stunning high definition for a unique adventure of epic proportions. The Lord of the Games (aka LOG) is tired of the petty squabbling between Banjo and the evil witch Gruntilda (aka Grunty) over the years, and has arranged a showdown to decide the rightful owner of Spiral Mountain. Claiming to have created every video game ever made, LOG has built the game worlds in which the contest’s challenges take place. Banjo must complete LOG’s challenges to win, while Grunty tries to stop him using every method her devious mind can muster. Throughout their adventure, players create their own abilities by building vehicles for Banjo to pilot over land, water and air. Vehicle parts, which range from simple devices such as engines and wheels to more unusual equipment such as springs and egg guns, are earned and collected throughout the game. Players use their imagination to combine parts in any order to create whatever vehicle they choose. LOG’s challenges have one goal, but players’ choice of vehicle and tactics will determine how they get there. By exploring worlds and solving puzzles, players both young and old will be rewarded with more advanced and diverse vehicle parts in their quest to defeat Grunty once and for all. With the power of Xbox 360 and Xbox LIVE, “Banjo-Kazooie: Nuts & Bolts” brings an entirely new experience to the console and takes the franchise to a whole new level of enjoyment. High-definition graphics, user-created content and online gameplay are just three of the many advances people of all ages and skill levels will discover as they embark on their adventure. Features: • An adventure that starts with your imagination. If you can imagine it, you can build it in the Mumbo’s Motors easy-to-use workshop. Then put your creation to the test as you take on Grunty in your quest for Spiral Mountain. Unlike other games, where the player progressively picks up new skills or abilities at points pre-determined by the game’s creator, “Banjo-Kazooie: Nuts & Bolts” puts the power of improving Banjo’s abilities into the hands of the players as they build vehicles that allow Banjo to progress through the game. Vehicle parts include a wide variety of body panels, engines, wheels, wings, propellers, fuel and weapons, plus many more weird and wonderful gadgets such as floaters, Mumbo Bombos and the versatile sticky ball, from which players can design and create anything from a simple object-carrying truck to a space-age flying saucer. Once you’ve designed your creation, give it the finishing touch by painting it and choosing a suitable name before Banjo jumps in and pilots it into action. • Customizable experience. With more than 100 contraption parts and unlimited combinations possible, no two players will have the same experience in “Banjo-Kazooie: Nuts & Bolts.” By exploring the vast game worlds, discovering hidden secrets and solving puzzles to win rewards, players continually find more and more ways to customize and improve their contraptions, creating an unprecedented level of user-generated content for a 3-D platform adventure game. • Fun right out of the box. Don’t worry if you aren’t the world’s greatest inventor or want to skip the workshop and get straight to the action, because “Banjo-Kazooie: Nuts & Bolts” comes with a fully loaded experience right out of the box. Pre-built vehicles are included so players can jump right in and get started, with many more contraptions available for purchase throughout the adventure using the in-game currency system of musical notes. • Engaging storyline and entertaining characters. Two of Rare’s most beloved characters have returned from retirement, making their debut on Xbox 360. To win the deed to their homeland and prevent the evil witch Gruntilda from developing it into tower blocks and malls, Banjo and his best friend Kazooie battle over land, sea and air against their longtime rival. Familiar faces such as Mumbo Jumbo, Bottles, Captain Blubber and the Jinjos are also back to lend a hand, along with an equally colorful cast of new friends and foes. Look out for Trophy Thomas, Piddles, Lord of the Games and Grunty’s mechanically menacing army of Gruntbots. • Enjoy alone or with friends. “Banjo-Kazooie: Nuts and Bolts” offers complete single-player and multiplayer experiences. You can play through the adventure alone in the single-player campaign, or play with friends in competitive or cooperative challenges on your own or in teams. • Fun for everyone. Xbox 360 is the home to the best entertainment experiences for everyone. With “Banjo-Kazooie: Nuts & Bolts,” Xbox 360 continues to build its impressive lineup of content that appeals to people of all ages and types. Microsoft Block Buster Year Microsoft has released their line-up of blockbuster games and though most were expected, seeing them all together in one place proves that the 360 is nowhere near finished! Anyone who says otherwise is either a fanboy or mentally ill. See for yourself! Microsoft’s 2008 Blockbuster Line-Up: • Gears of War 2. Available in November 2008. • Viva Pinata: Trouble in Paradise. No official release date. • Banjo Kazooie: Nuts & Bolts. Holiday 2008. • Fable 2. No official release date. • Too Human. Available August 19, 2008 in North America. • Ninja Gaiden II. Available June 3, 2008 in North America. • Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One. Available on Xbox LIVE Arcade May 21, 2008. Viva Pinata 2 Trailer http://www.shacknews.com/onearticle.x/52681 Banjo Kazooie 3 Trailer http://www.shacknews.com/onearticle.x/52679 |
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Craz Al
Member Since: |
Posted at: 14-May-2008 20:58:45
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Post ID: 729769, Report Bad Post |
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News For May 14, 2008 No News Is Very Bad News Nothing much on actual news, but after the big spring Microsoft conference yesterday the fact that neither Halo Wars or Mass Effect 2 were mentioned is bad for MS. This could mean Halo Wars has been pushed back and that EA has finally taken full control of the Mass Effect franchise from Microsoft, meaning that we may be seeing Microsoft and Sony both having Mass Effect 2 come its release. Here's to high hopes Microsoft makes big announcements at E3! P.S. The new WiiWare games have been "reviewed" by X-Play and you can find the verdict of which is worth it for the money you are gonna pay at http://www.g4tv.com and click on shows and X-Play Edit: Forgot to mention that GH4 will have what looks like a more realistic drum set(thank God, RB's drum set are so unrealistic, I'm a drummer I can tell) « Last edited by Craz Al on 14th May 2008 » |
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